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	<title>Comments for I am Midas' Barber.</title>
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	<link>http://xianfu.wordpress.com</link>
	<description>The scribblings of a retard.</description>
	<lastBuildDate>Wed, 04 Mar 2009 07:41:44 +0000</lastBuildDate>
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		<title>Comment on Why Creative Commons blows by Mike</title>
		<link>http://xianfu.wordpress.com/2009/01/10/why-creative-commons-blows/#comment-15</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 04 Mar 2009 07:41:44 +0000</pubDate>
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		<description>First blog I read after wakeup from sleep today!

________________________
Proven! How to cure Acne Naturally.Email to mike.wilson80@ymail.com for more information.</description>
		<content:encoded><![CDATA[<p>First blog I read after wakeup from sleep today!</p>
<p>________________________<br />
Proven! How to cure Acne Naturally.Email to <a href="mailto:mike.wilson80@ymail.com">mike.wilson80@ymail.com</a> for more information.</p>
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		<title>Comment on Of MUDs and MMORPGs by Ryan</title>
		<link>http://xianfu.wordpress.com/2008/10/04/of-muds-and-mmorpgs/#comment-8</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 16 Oct 2008 08:48:34 +0000</pubDate>
		<guid isPermaLink="false">http://xianfu.wordpress.com/?p=24#comment-8</guid>
		<description>Dude Play Rots.us
best mud there is..
low pbase been around for years.. best pk awesome stuff to do
always something to do!</description>
		<content:encoded><![CDATA[<p>Dude Play Rots.us<br />
best mud there is..<br />
low pbase been around for years.. best pk awesome stuff to do<br />
always something to do!</p>
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		<title>Comment on Of MUDs and MMORPGs by Daagar</title>
		<link>http://xianfu.wordpress.com/2008/10/04/of-muds-and-mmorpgs/#comment-7</link>
		<dc:creator>Daagar</dc:creator>
		<pubDate>Fri, 10 Oct 2008 02:21:46 +0000</pubDate>
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		<description>Everything you say is entirely true. That said, I think some of the draw of more &#039;mundane&#039; combat muds is that people still are using them as glorified chat rooms. Killing things is just a way to pass the time waiting for an interesting conversation.

Sometimes, we&#039;re simply hooked to the idea of seeing numbers go up. Levels, XP, kill count, skills, whatever. This is what made ProgressQuest so funny - it hit the mark.

And then sometimes we just want something &#039;mindless&#039; - instead of sudoku puzzles, bejeweled, etc., we hop in the mud and mindlessly bash mobs. You mention the intense PvP, which sounds great - but sometimes you don&#039;t _want_ the adrenaline rushes or the need to outwit anyone. And the standard &#039;kill&#039; muds fill that niche - I&#039;d even say this is why WoW is so popular. The combat there isn&#039;t that much more complex than muds, and many of the above points apply (though they can apply in your context as well...)</description>
		<content:encoded><![CDATA[<p>Everything you say is entirely true. That said, I think some of the draw of more &#8216;mundane&#8217; combat muds is that people still are using them as glorified chat rooms. Killing things is just a way to pass the time waiting for an interesting conversation.</p>
<p>Sometimes, we&#8217;re simply hooked to the idea of seeing numbers go up. Levels, XP, kill count, skills, whatever. This is what made ProgressQuest so funny &#8211; it hit the mark.</p>
<p>And then sometimes we just want something &#8216;mindless&#8217; &#8211; instead of sudoku puzzles, bejeweled, etc., we hop in the mud and mindlessly bash mobs. You mention the intense PvP, which sounds great &#8211; but sometimes you don&#8217;t _want_ the adrenaline rushes or the need to outwit anyone. And the standard &#8216;kill&#8217; muds fill that niche &#8211; I&#8217;d even say this is why WoW is so popular. The combat there isn&#8217;t that much more complex than muds, and many of the above points apply (though they can apply in your context as well&#8230;)</p>
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